The resurrection is the point in the
story at which all outstanding plot threads are resolved. Any
problems or consequences from the retrieval of the reward are (for
the most part) resolved here. Does the story resolve itself? Are
there any questions left unanswered? Is this an oversight on the part
of the designer, or are they deliberately left open for the sequel?
The resurrection is the final set of
tests the hero faces before being able to enjoy the hard-earned
reward fully. In conventional stories, the is comparable to the
last-minute plot twist: Just when you think the story is over and the
hero has won, the enemy resurfaces briefly for a final stand before
dying.
Another purpose of the resurrection is
so that the player can see clearly how the hero has evolved
throughout the story. Has the hero changed? More importantly, does
the hero have the answer to the question posed by the story?
The resurrection might also be in the
form of an internal revelation for the character that the player
might not have foreseen – a trick ending: “No Luke, I am your
father.”
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