The ordeal is the ultimate test: the
fight with the nemesis. This is the culminating battle of the story.
Until now, the hero might have dealt with some serious tests, but
this is the real thing. The stakes are high, and the final reward is
at hand.
During the ordeal, you might try to
cement the player's bond with the hero further. This is sometimes
achieved by making it appear as if the hero is almost defeated,
before fighting back from seemingly impossible odds to defeat the
enemy.
In the ordeal, the hero faces the
ultimate shadow. Defeat means failure, final and absolute. Victory
means claiming the reward and ultimate success. However, sometimes
achieving victory is possible in many ways and at many levels, not
all of them immediately obvious. For example, in some cases it could
mean deciding whether to fight the ultimate nemesis.
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